The shortest code to make your phone vibrate is here.
First of all write the vibrate permission in the AndroidManifest.xml file
<uses-permission android:name="android.permission.VIBRATE"/>Then create a button in activity_main.xml
<Button
android:id="@+id/pattern_vibration_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Trigger Pattern Vibration"/>Now in the Java file:
Create an object of Vibrator and get the system's vibrator service
Vibrator vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);Check if the device supports vibrator
if (vibrator == null || !vibrator.hasVibrator()) {
Toast.makeText(this, "Vibrator not supported on this device", Toast.LENGTH_SHORT).show();
return;
}
Create a method to perform the vibration
private void triggerPatternVibration() {
long[] pattern = {0, 200, 100, 300};
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
VibrationEffect effect = VibrationEffect.createWaveform(pattern, -1);
vibrator.vibrate(effect);
} else {
// For devices with SDK < 26
vibrator.vibrate(pattern, -1); // -1 means no repeat
}
Toast.makeText(this, "Pattern Vibration Triggered", Toast.LENGTH_SHORT).show();
}The patterns are in milli seconds and goes in this way: wait, vibrate, pause, vibrate.
Check the Build version.
Perform the vibration only once hence use -1.
Finally let the vibration be controlled through the button we created:
Button patternVibrationButton = findViewById(R.id.pattern_vibration_button);
patternVibrationButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
triggerPatternVibration();
}
});So here we are done with our code.
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The complete code:
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.VIBRATE"/>
<application
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.PhoneVibrate">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center"
tools:context=".MainActivity">
<Button
android:id="@+id/pattern_vibration_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Trigger Pattern Vibration"/>
</LinearLayout>
MainActivity.java
package com.prashantsj.apps.phonevibrate;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Build;
import android.os.VibrationEffect;
import android.os.Vibrator;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
public class MainActivity extends AppCompatActivity {
private Vibrator vibrator;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
if (vibrator == null || !vibrator.hasVibrator()) {
Toast.makeText(this, "Vibrator not supported on this device", Toast.LENGTH_SHORT).show();
return;
}
Button patternVibrationButton = findViewById(R.id.pattern_vibration_button);
patternVibrationButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
triggerPatternVibration();
}
});
}
private void triggerPatternVibration() {
long[] pattern = {0, 200, 100, 300};
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
VibrationEffect effect = VibrationEffect.createWaveform(pattern, -1); // -1 means no repeat
vibrator.vibrate(effect);
} else {
// For devices with SDK < 26
vibrator.vibrate(pattern, -1); // -1 means no repeat
}
Toast.makeText(this, "Pattern Vibration Triggered", Toast.LENGTH_SHORT).show();
}
}

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